Make your server unique by adding custom vehicles and EUP clothing. We explain the streaming folder structure and resource manifest setup.
The Power of Streaming
Streaming allows your server to send custom assets—like 3D models, textures, and audio—directly to the player's client. This is how custom vehicles, maps (MLOs), and clothing (EUP) are added to FiveM. A well-organized streaming folder is crucial for managing these assets without conflict.
Setting Up a Vehicle Stream
To add a custom car, create a new folder in your resources directory. Inside it, create a folder named stream. Place the vehicle's .yft and .ytd files here. Next to the stream folder, create your fxmanifest.lua and place the vehicle's meta files (like handling.meta and vehicles.meta). Define these meta files in the manifest as data files.
Implementing EUP (Emergency Uniforms Pack)
EUP involves streaming custom clothing models and textures. You require a Patreon subscription linked to your FiveM Keymaster to stream clothing. The process is similar to vehicles: place the clothing files in a stream folder within an EUP resource, and ensure your server license supports custom clothing limits.
Optimization Warnings
Streaming too many high-poly vehicles or unoptimized textures will cause severe texture loss (the infamous "invisible roads" bug) for players. Always compress .ytd files to be under 16MB and avoid vehicles with poly counts exceeding 200,000.